Level Design in Somnipathy: Building the Apartment
Somnipathy » Devlog
Making Somnipathy
Saturday 4/2/22, Around 1 PM:
Zaknafean: HVC, make the apartment.
HVC: Uhh. sounds like an art team problem to me.
Zaknafean: Nah, all the assets are already done. Okay, look at my screen, I’m going to show you how to make a tile map.
HVC: Alright I’m watching.
*Zaknafean demonstrates how to tile a png within Godot*
Zaknafean: Got it? Cool, make the apartment!
HVC: The whole thing?
Zaknafean: The whole thing!
And thus was decided the next 8ish hours of my life!
Tile mapping in Godot is weirdly simple and you can do it to literally any png. Each room was a new ‘Scene’ and to that Scene you add a ‘Navigation2D’ child node. From there, you can add a TileMap child node to your ‘Navigation2D’ node.
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Somnipathy
Full demo now available for download!
Status | In development |
Authors | tearcellgames, whiskeybadger, Minkies, MTBVibe, James Thomasos, PickyBurrito49, pnutbutterprincess |
Genre | Adventure |
Tags | 2D, Atmospheric, Horror, Ludum Dare 50, Narrative, Pixel Art, Point & Click, Psychological Horror, Singleplayer, Sprites |
Languages | English |
Accessibility | One button |
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- Some words of wisdom from our artists and lead writer...Sep 21, 2022
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